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View Full Version : Ideas for revising CoP


icyboid
01-18-2004, 06:11 AM
Overall, it seems that CoP has done better than what many of us expected going into the season. I think this system would be better for skating in the long run, but there are still many kinks/fishiness to work out.

So my question is what problems did you notice with CoP, and what are your ideas of how to improve it?

People who think this system is without merit and should be done away with completely need not reply to this thread.

Problems I noticed:
- Although presentation is now broken down into components, there seems to be little variation of a person's program component scores.
- The scale for scoring program components is vague; what exactly makes a skater's presentation "very good" instead of simply "good".
- Judges are not taking off the supposedly mandatory .5 for Performance/Execution each time a skater falls. This is most obvious with Plushenko and Cohen's past scoring.

Things I'd like to see:
- More training and possibly requiring judges to have certification/qualification tests to ensure consistency.
- Judges actually taking .5 off the PE score for each fall.
- Multiple callers. Having only one caller can really favor or screw a skater if the caller overlooks/overreacts to whether a jump is fully rotated. On the current scale, doubling a jump really hurts the elements score.
- Separate judges for presentation that judge some or all of the program components.
- A multiplier for combination jumps that adds 10-30% of the base value, and changing jump sequences from a .8 multiplier to 1.0.
- GOE changed to multipliers that add/subtract a percentage of a base value instead of +/- 3 pts.
- If not, make the range for GOE higher or lower depending on the element type.
- Add a change direction as an option for the level 2/3 difficulty requirements for combination spins
- Categorize death drops and arabian entrance spins better.
- Award a little more to serpentine step patterns over circular and straight-line
- A maximum ceiling to the value of a jump with a fall (like 1 pt.), or give no points to a jump with a fall.

hummingbird
01-20-2004, 09:23 AM
Much more input is needed in dance. Many of the dance teams disagree with how the lifts are rated in terms of level, doing what they consider "boring" or "uncreative" lifts just because currently they are listed as higher levels. Also, in the free dance especially, the program components are coming out as being worth about twice as much as the technical score. This seems to be due to the maximums that can be earned in TES for the FD. Thus, the "artistic" is given twice as much importance, and judges can continue to "place" ice dance teams wherever they choose.

I don't think this has been as much of a problem in the original dance, and I really can't speak for the compulsories.

vesperholly
01-20-2004, 06:16 PM
Aside from NO SECRET JUDGING, I'd like to see a median deduction for a cheated triple. Downgrading it to a double isn't fair, but counting it fully as a triple isn't either. Perhaps they should half the difference between double and triple and apply that as the deduction? Ie, a triple loop is worth 10 pts and a double is 5pts. A cheated triple loop would be worth 7.5 pts then.

Artemis
01-20-2004, 06:38 PM
vesperholly, ITA. This also gets at the flip side of icybod's comment about the maximum value of a jump with a fall. I agree that a cheated 3 should be worth more than a fully-rotated 2. However, while it's good to see skaters push their technical limits, I don't want to see skaters "declare" a bunch of quads they have almost no hope of landing, just for the higher start value.

LTM
01-24-2004, 07:58 PM
I actually prefer hard and fast in some of the rules.
No. If the rules say no third combo then you don't do a third combo.
It's not like this a new thing. A skater always had a finite number of jumps they could do. That apparently it's been winked at a few times depending on the skater is just more evidence that 6.0 just wasn't up to the job any longer.
You score a goal in hockey and it's determined your inside the goal crease, whether you knew it or not, goal is disallowed.
Skating is a sport, it has rules and skaters have to adhere to them.
It's a whole lot better all around that way.
You want the option for a third combo, fine. But put it in the rulebook so everybody is on the same page.

LTM
01-25-2004, 11:06 AM
fine, you don't like the crease example.
Let use a rule from the NHL 2003-2004 Rulebook.
"A goal cannot be scored by an attacking player who deliberately bats the puck with any part of his body across the goal line."
My point is you can't do whatever the heck you want to score a goal in hockey.
For that matter in any other sport.
It's not that there's anything wrong with three combos. Where you get into problems is that skater A follows the rulebook (capability doesn't enter into it) is put at a disadvantage by skater b who maybe didn't. It isn't a level field anymore
Easy to fix, you want three combos all the ISU has to do is adjust the rule so skaters have that option. Fair for everybody then.
But then does skating become nothing but a jumping contest?